7 Days To Die Stun Baton
A good melee weapon, if you want to stun a zombie is the Stun Baton. Every time you hit the enemy, it charges the baton. When the Baton is fully charged it will electrocute the enemy. This stuns the enemy as well as inflicts 4 damage every 3 seconds.
The Electrocutioner and Intellect Perk affect this melee weapon. Each time you increase the electrocutioner ranking, it reduces the number of hits the Baton requires to get fully charged. The Electrocutioner rank also increases the amount of base damage as well as the duration for which the enemy gets stunned.
Apart from being a melee weapon, this weapon can also be used to harvest Animal Fat and Raw meat. A Repair Kit is required in order to repair the Stun Baton.
|Weapon Properties||Characteristic Properties||Scrapping/Forging Properties|
|Entity Damage||10.8||Durability (Min Quality)||269||Scrappable||Yes|
|Power Attack Entity Damage||21.6|
|Block Damage||6||Durability (Max Quality)||673||Scraps Into||Stun Baton Parts|
|Power Block Entity Damage||12|
|Range||2.4||Degradation per Use||1||Meltable||No|
|Rounds per Minute||180||Compatible Mods||longShaft||Combustible||No|
|Stamina Usage||11.3||Repaired Using||Repair Kit|
|Damage Multiplier: Earth||0.1||Base Price>||350|
|Damage Multiplier: Metal0.1||Max Stack||1|
|Damage Multiplier: Stone||0.1|
Crafting A Stun Baton
The Following items are required to craft a Stun Baton in 7 Days 2 Die:
|Workbench||Stun Baton Schematic / Electrocutioner Level 1|
The above-mentioned recipe will enable you to craft a Baton of quality 1. You can craft higher quality Batons by increasing the Electrocutioner Perk level. However, as the quality of the Baton increases, the amount of materials required to craft it goes up by 50%. The table below gives you details of materials required to craft a Stun Baton of up to level 5.
|Quality 1||Quality 2||Quality 3||Quality 4||Quality 5|
|Stun Baton Parts||4||6||8||10||12|
Weapons Modification: Stun Baton Mods
|Burning Shaft Mod||Fire||A melee item can double as a light source and set enemies on fire.|
|Ergonomic Grip Mod||Health||Decreases melee stamina usage and increases weapon handling of bows.|
|Fortifying Grip Mod||Health||When health is below 50% gain additional health regeneration.|
|Rad Remover Mod||Special Damage||Temporarily disables regeneration ability of radiated zombies.|
|Structural Brace Mod||Durability||Moderately decreases degradation rate.|
|Stun Baton Repulsor Mod||Knockback||Send zombies flying on charged hits.|
|The Hunter Mod||Special Damage||Increases damage to living beings.|
|Weighted Head Mod||Damage||Adds a chance to stun and slow victims.|
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